Changelog

Information about implemented features, bug fixes and other announcements.

All Announcements

12.13.2

New Feature
Improvement
Fix

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Evade

  • Everfrost: Adjusted hit area (for both root part and slow part)
  • Jinx: Improved W detection from FoW, added E trap for root area
  • Nilah: Added Q and EQ as skillshots, E as evading ability
  • Sivir: Adjusted Q to reflect recent Sivir changes
  • Swain: Improved E detection from FoW
  • Sylas: Adjusted Q hit area and E2 timing/speed
  • Vladimir: Adjusted W evading ability danger level
  • Kayle: Ignore evading while in Kayle R (may be pushed a bit later)

 

 

Champion

Lee Sin

  • Full rework

Samira

  • 1v9 Samira is available for testing

Veigar

  • By Ayaka is available for testing

Tahm Kench

  • By Ayaka is available for testing

Yuumi v1.1

  • Added extra checks to attach earlier in teamfights
  • Renamed menu option to make it clear in case you want to avoid detach in teamfights for attacks
  • Cast sweeper if we are close to enemy wards
  • Prioritize control ward into enemy wards to reveal/disable them
  • Move Q to last known enemy position if enemy enter in Fog of War
  • Not casting Q while attached ally is invisible, eg Twitch Q
  • Sell control ward to build remaining item if no item slots free and we have 2K gold
  • Added hotkey to enable auto bot
  • Fixed Yuumi casting E for speed when attached ally does not need speed boost
  • Fixed Yuumi recalling in base
  • Ping options on missing enemies/ fresh Pink/ vision
  • Warn teammates of nearby vision
  • move to closest ally on second 38 instead of 40
  • reattach earlier to ally while AAing enemy if we get our E heal ready
  • cast control ward on botlane river bush regardless there is no enemy ward there
  • fix for allies that are not targetable
  • Fixed not buying 5th / 6th items
  • Fixed not buying items when lagging
  • Fixed wrong build when running out of shop area asap after recall

Renekton

  • More options for R logic
  • R cancel animation if we can kill
  • Fix turret check
  • Fix harass E toggle

Qiyana

  • Added full W element options in combo
  • Fixed Q missing when enemy running away
  • Fixed W not using Rock while first Q is mid-air and would bring enemy under 50% HP
  • Drawing fixes
  • Fixed occasional crashes

Nilah

  • Improved Q usage
  • Added E whitelists
  • Added E toggle hotkey
  • Drawing fixes
  • Fixed occasional crashes

Blitzcrank

  • Improved Q target select (use TS filter now)
  • Add use Q/R interrupt enemy spell option

Caitlyn

  • Fixed passive range

Bel'Veth

  • Fixed Q range

Jinx

  • Prioritizes using rockets over W at high attack speeds during passive
  • Prevent W for KS if target can be killed in two autos in minigun range
  • Several fixes and improvements

Kog'Maw

  • Several fixes and improvements

Annie

  • Fix stun stacking in some unwanted conditions
  • Several fixes and improvements

Vladimir

  • Fix AA not working after E
  • Several fixes and improvements

 

 

SDK

  • Added AIHeroClient::GetStatsCollection()
  • Added HeroStatsCollection struct
  • Added OnMinimapIconChange(sender, name, type) callback
  • Changed Vector3::Project() to return Vector3 WorldToScreen position

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