Changelog

Information about implemented features, bug fixes and other announcements.

All Announcements

13.4.1

New Feature
Improvement
Fix
Announcement

Announcement

  • Our Guilded server has been removed. We will replace it with something else in nearest future. After we make it - you will be able to find link to new chat server on our website.

 

Core

  • Updated for 13.4
  • Disabled Recall Tracker due to it being fixed. We will bring it back later, but without FoW detection functionality, which got fixed, sadly.

 

Orbwalker

  • Fixed a bug which caused attacking some big pets in Combo Mode.
  • Added some extra Unkillable/Invulnerable checks to orb target.

 

Evade

  • Significant performance improvements. Now you should get more FPS in heavy team fights.
  • Fixed a bug which caused running back to your previous position after recalling.
  • Fixed Ahri spell data to reflect recent changes.
  • Updated Aurelion Sol spell data to reflect recent changes.

 

Champion

Ahri

  • Updated.

Akali

  • Fixed Passive orbwalk not working if using certain skins.

Anivia

  • Fixed Q2 sometimes not casting against jungle
  • Fixed not using R sometimes to farm

Azir

  • Added ally INSEC whitelist to consider it as valid ally
  • Improved R push away enemy if comes too close in melee range on low health %
  • Fixed issue with combo/farming/flee incorrectly detecting soldiers and Q spell state if an skin was used

Blitzcrank

  • Added "Zombie" check for Q.

Camille

  • Fixed E not being casted on enemy in FoW if using other skins rather than default

Ezreal

  • Possible fix for error chat when enemy recall on certain scenarios

Gangplank

  • Added Knockup/knockback for W cleanse (disabled with warning)
  • Added E to closest when target selector target too far or no one selected manually
  • Fixed Q killing barrel without minions when fastclear disabled
  • Greatly improved barrel deny timing against enemy attacks

Graves

  • Fixed new patch issue not casting Q & E in combo after AA most of the times
  • Fixed wasting E on jungle clear if not needed to kill monster

Kalista

  • While grounded it will use E to kill and ignore E animation cancel settings.

Mordekaiser

  • Added more settings for W and E.
  • Fixed Q max range.

Xerath

  • Possible fix for error chat when enemy recall on certain scenarios

Yuumi

  • Added fallback in case .gold API isn't working as intended to buy items.

Zeri

  • Fixed error with anti-melee direct W option

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