12.23.1
New Feature
Improvement
Fix
Core
- Updated for 12.23
Champion
K'Sante (New)
New Champion script release from FH team. Main Features:
- Passive focus logic, AA-Q-AA reset
- W block/anti-gapclose options vs all targetted cc / skillshots / gapclose
- R logic to ally/turret with Q3-E-W / W-R / W-E-R / E-W-R
- AOE kick exploit
- Double W dash / duration exploit
- Instant W max range charge exploit
Recent updates based on beta feedback:
- Added anti-channeling with W / R
- Added option to KS-R only through walls
- Added logic to search alternative W release targets
- Added logic to R re-direct enemy dashes escaping / targetting allies
- Added logic to check E against walls
- Changed R to instantly kick enemy out of turret when tanking turrets
- Changed E to always cast to enemy instead of sometimes to cursor in combo
- Fixed W exploit trying to push enemies for R during all-out
- Fixed W sometimes cannot be released during all-out
- Fixed E-W to walls during all-out
- Fixed Flash-R casting during all-out
- Fixed W trying to push enemies during all-out
- Improved performance for dmg / geometry checks
Xerath (New)
New Xerath script release. This is a modified version of 1v9 Xerath originally developed by Chase and now maintained and improved by FH team.
New features over original script:
- Added Anti-Gapclose options
- Added W/E priority logic over Q
- Added On-screen texts translations
- Added Toggle to wait for opportunity to E against enemy dashes before casting Q
- Added Q2 menu logic if about to expire and can't hit enemy --> Refund it vs Cast on any target
- Added auto E usage on enemy dashes crossing us in E range
- Improved Q2 cast logic taking in count enemies dashing / Q2 about to expire
- Respect Extra Settings for Q lane clear mana %
- Fixed auto W cast on fow targets without W ready check
- Fixed earlier Q2 if enemy going into FoW
- Fixed logic to do always E-W-Q if E is travelling to enemy, instead of current E-Q-W
- Added menu option to allow manual R casts
- ixed harass spells not respecting harassToggle
- Changed boundingRadius on E spell data
- Added option to auto cast blue trinket once R2 cast starts on enemy to gain vision
- Added option to lock R target
- Changed E hold logic of the other spells to only do it if travelling E will hit enemy and kill him
- Fixed wrong usage on E cast on unitPos instead of castPos
- Don't cast spell on Invulnerable enemy
- Added option to hold Q until W is casted in Harass
- Added option to restrict E usage applying some filters, might make accuracity better but less cast rate
- Added option to delay R shoots
- Added R ks FoW with single R shoot
- Fixed casting R on locked target if is invulnerable or non targetable
- Minor fixes and adjustments
Anivia
- Added menu option to auto cast W when ally Vayne casts E or Poppy, to stun enemy - duo lane boost
Ezreal
- Fixed a bug where you could not cast E manually outside of Veigar's E cage
- In AGC, prioritize E away from enemy instead of end dash position if end dash position is to certain distance from us
Fiora
- Logic to use Prowler's Claw Item
- Formatted menu to display proper spell names (if data is available for it)
- Added option in menu to parry Nasus W
Nilah
- Minor menu text change for clarification about E toggle --> it only affects combo, not KS
Riven
- Disabled auto level up for default, since now is inbuilt in LS core
Yuumi
- Disable inbuilt LS core auto-level when using Yuumi auto-bot, enabling it back once game ends