Changelog

Information about implemented features, bug fixes and other announcements.

12.23.1

New Feature
Improvement
Fix

Core

  • Updated for 12.23

 

 

Champion

K'Sante (New)

New Champion script release from FH team. Main Features:

  • Passive focus logic, AA-Q-AA reset
  • W block/anti-gapclose options vs all targetted cc / skillshots / gapclose
  • R logic to ally/turret with Q3-E-W / W-R / W-E-R / E-W-R
  • AOE kick exploit
  • Double W dash / duration exploit
  • Instant W max range charge exploit

Recent updates based on beta feedback:

  • Added anti-channeling with W / R
  • Added option to KS-R only through walls
  • Added logic to search alternative W release targets
  • Added logic to R re-direct enemy dashes escaping / targetting allies
  • Added logic to check E against walls
  • Changed R to instantly kick enemy out of turret when tanking turrets
  • Changed E to always cast to enemy instead of sometimes to cursor in combo
  • Fixed W exploit trying to push enemies for R during all-out
  • Fixed W sometimes cannot be released during all-out
  • Fixed E-W to walls during all-out
  • Fixed Flash-R casting during all-out
  • Fixed W trying to push enemies during all-out
  • Improved performance for dmg / geometry checks

 

Xerath (New)

New Xerath script release. This is a modified version of 1v9 Xerath originally developed by Chase and now maintained and improved by FH team.

New features over original script:

  • Added Anti-Gapclose options
  • Added W/E priority logic over Q
  • Added On-screen texts translations
  • Added Toggle to wait for opportunity to E against enemy dashes before casting Q
  • Added Q2 menu logic if about to expire and can't hit enemy --> Refund it vs Cast on any target
  • Added auto E usage on enemy dashes crossing us in E range
  • Improved Q2 cast logic taking in count enemies dashing / Q2 about to expire
  • Respect Extra Settings for Q lane clear mana %
  • Fixed auto W cast on fow targets without W ready check
  • Fixed earlier Q2 if enemy going into FoW
  • Fixed logic to do always E-W-Q if E is travelling to enemy, instead of current E-Q-W
  • Added menu option to allow manual R casts
  • ixed harass spells not respecting harassToggle
  • Changed boundingRadius on E spell data
  • Added option to auto cast blue trinket once R2 cast starts on enemy to gain vision
  • Added option to lock R target
  • Changed E hold logic of the other spells to only do it if travelling E will hit enemy and kill him
  • Fixed wrong usage on E cast on unitPos instead of castPos
  • Don't cast spell on Invulnerable enemy
  • Added option to hold Q until W is casted in Harass
  • Added option to restrict E usage applying some filters, might make accuracity better but less cast rate
  • Added option to delay R shoots
  • Added R ks FoW with single R shoot
  • Fixed casting R on locked target if is invulnerable or non targetable
  • Minor fixes and adjustments

 

Anivia

  • Added menu option to auto cast W when ally Vayne casts E or Poppy, to stun enemy - duo lane boost

Ezreal

  • Fixed a bug where you could not cast E manually outside of Veigar's E cage
  • In AGC, prioritize E away from enemy instead of end dash position if end dash position is to certain distance from us

Fiora

  • Logic to use Prowler's Claw Item
  • Formatted menu to display proper spell names (if data is available for it)
  • Added option in menu to parry Nasus W

Nilah

  • Minor menu text change for clarification about E toggle --> it only affects combo, not KS

Riven

  • Disabled auto level up for default, since now is inbuilt in LS core

Yuumi

  • Disable inbuilt LS core auto-level when using Yuumi auto-bot, enabling it back once game ends

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