Changelog

Information about implemented features, bug fixes and other announcements.

12.21.1

New Feature
Improvement
Fix

Evade

  • Optimized some parts of the code (implemented some SpellData caching) - this should help a little with performance (FPS)
  • Whitelisted Riven W so it can be used while evading

 

 

Champion

Akali

  • Improvements on Passive orbwalk to not stuck on the edge without taking it
  • Added logic in harass mode to respect core harass toggle
  • Improved Spell farming minions

Anivia

  • Fixed W sometimes trying to cast wall at blue base
  • Changed W auto interrupt: now beside interrupt any channeling spell as default, you can select in menu to only interrupt medium dangerous spells or high dangerous spells
  • Improved Q prediction on Q AOE width/edge
  • Fixed auto cast W to interrupt channeled spells when we are recalling
  • Added custom Q1 combo logic in URF to allow cast it on any hitchance regardless menu (as long as there is no collision, out of range, etc)
  • Added logic in harass mode to respect core harass toggle
  • Improved Spell farming minions

Camille

  • Added menu option to disable W usage in combo mode
  • Improved Spell farming minions

Fiora

  • Added more checks on Q to see if we won't get hit by skillshots
  • Improved Q usage in URF. Q 'spam' on enemy as long as we can hit him and no skillshots will hit us
  • Prevent casting Q and E to lane clear same minion at the same time
  • Prevent casting W on low health against enemy turret shots if there are no enemies around
  • Added logic in harass mode to respect core harass toggle
  • Improved Spell farming minions

Gangplank

  • Added option to Auto Q without any key held if enemy walks into barrel range
  • Added detailed option to choose when to AA barrels vs Q cooldown
  • Moved Barrel clear into Fast Clear mode, and moved Q lasthit into normal laneclear mode
  • Added Freeze lasthit Q/AA logic
  • Added barrel expiry timer draws
  • Added EQE activation method detail tooltip on load
  • Added clearer tooltip draw visuals
  • Fixed harass mode not lasthitting any minions in barrel range with AA during if spellfarm is turned off
  • Fixed laneclear mode not attacking turret if a barrel is also in range
  • Added logic in harass mode to respect core harass toggle
  • Improved Spell farming minions

Gragas

  • Added logic preventing R casts on unmovable targets eg Mundo Passive / Olaf Ult etc
  • Improved Spell farming minions

Katarina

  • Added logic in harass mode to respect core harass toggle
  • Improved Spell farming minions

Nilah

  • Added SafeDash checks on E to avoid dash inside enemy Extreme skillshots
  • Added Q usage against enemy nexus
  • Added logic in harass mode to respect core harass toggle
  • Improved Spell farming minions

Qiyana

  • Added logic in harass mode to respect core harass toggle
  • Improved Spell farming minions

Riven

  • Added auto burst whitelist options
  • Added option to cancel delay in Q-Delay-W if manually casting Q, by user request
  • Added option to further adjust Q-A for users below 10 ping
  • Added auto E shield usage if player hp percent < 5 and we are ignited, to mitigate some ticks damage
  • Added check if enemy is in fountain before flashing in burst mode
  • Added logic for auto burst to be disabled if main target is gone and new target approaches and is not whitelisted or can't be killed
  • Added logic to prevent R2 casts if target is invulnerable or immune
  • Lowered enemy check range in flee mode so to use E more frequently as escape
  • Lowered enemy check range in flee mode so to use Q1 and Q2 more frequently as escape
  • Improved R accuracy at edge cases
  • Improved Spell farming minions
  • Fixed casting R2 before expire if we are recalling
  • Fixed Q usage in harass mode against enemy after AA a minion
  • Fixed harass mode forcing Player to cast all Q's against enemy

Yuumi

  • Improved Spell farming minions

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