12.19.1
New Feature
Improvement
Fix
Core
- Fixed skin changer
- Fixed Zoom Hack camera reset with Nunu and URF cannon
Awareness
- Added volume slider for sound alerts
- Added XP bar in HUD
Evade
Core
- Minor bug fixes with evading and pathing
- Fixed a bug which prevented usage of certain evading abilities like Samira W or Zhonya
- Slightly adjusted maximum travel time while evading with movement, this should allow us to move longer distances while evading instead of resorting to evading abilities
Spells
- Miss Fortune Q: Adjusted cast duration
- Cassiopeia Q: Improved FoW detection
- Cassiopeia W: Added
- Nautilus Q: Adjusted area
- Samira W: Fixed usage vs MissileCircle skillshots and lollipop effects of normal LineMissile skillshots
- Zac E: Improved detection, including FoW
- Ziggs R: Adjusted default danger level
Champion
1v9 Ezreal, 1v9 Xerath and FH Riven are coming a bit later. We apologize for the delay.
As for now you may enjoy these new updates:
Trundle (New)
New Trundle script release from Ayaka.
Aatrox
- Reworked
Blitzcrank
- Added script back
- Fixed bug with Q usage on invisible targets
Syndra
- Updated W to reflect recent changes
Akali
- Fixed edge case incorrectly detecting E&R pre-cast
- Removed misleading countdown number while waiting for spells CD in Burst Mode
- Fixed wall jump spot not resetting after crossing it
Anivia
- Fixed bug with Q object detection if playing against enemy Anivia
- Fixed bug which sometimes occurred when player would attack a plant
- Fixed Lane Clear to respect Extra Settings mana slider %
- Improved Q2 logic to explode while travelling towards enemy if it can hit a hero
Camille
- Fixed edge case scenario incorrectly detection W&E pre-cast
- Fixed not casting R in Combo Mode if player is under ally turret and if main target has the aggro
- Fixed wall jump spot not resetting after crossing it
Fiora
- Added new Q Harass Menu options:
- Smart - Can cast Q to enemy regardless of Vital hit under some conditions
- Vital Only - Hit only Vital
- Always - Hit whenever it can
- Improved Orbwalk to Vital feature by preventing it to go to vital if enemy is protecting it near the wall
- Fixed wrong W usage against Gragas E and Camille E
- Removed misleading countdown number while waiting for spells CD in Burst Mode
- Fixed wall jump spot not resetting after crossing it
Gangplank
- Improved EQE usage
- Fixed AA targetting barrels when Passive is ready
- Fixed a bug where using Combo in range of enemy would always target enemies on the first attack
Gragas
- Adjusted default settings for better user experience
- Added logic to not self lock player while casting W if enemy is killable with AA
- Fixed wall jump spot not resetting after crossing it
- Fixed W usage before team fight not respecting menu setting
- Added Auto & Combo Mode R Insec options
- Fixed Everfrost casting a bit too early
- Fixed R casting too late during W attack
- Improved R Insec accuracy
- Fixed W-AA cancel not working in Jungle Clear
- Fixed W casting before Q/E by default
- Fixed Q2 reactive damage
- Fixed E-Flash out of range
- Fixed E-Flash blocked by minions
- Added medium/dangerous spells anti-channel options
- Improved E collision
- Improved DamageLib damage calculations
- Added option to use Q2 if new Q1 ready
- Added R ASAP direction options/priority
- Added R ASAP ally/self HP% logic
- Added turret damage in auto KS
- Added ignite / item passives in auto KS
- Fixed Q1 casting too late during E-Flash/Insec
- Fixed W casting during E->Q->R
- Fixed W sometimes cancelling AA in harass
- Fixed sometimes casting E but out of E->R range
- Fixed E pushing target out of R before R lands
- Fixed E sometimes not casting in Lane Clear Mode
- Fixed R prediction in Insec during E-Flash
- Fixed R sometimes Insec into turret out of range
- Fixed spells casted to other targets in E-Flash
- Fixed spells casted to other targets in KS
- Fixed ignite casting before full combo
- Added Pre-cast Q at insec position
- Added always R ASAP during E-Flash
- Added W heal / W animation cancel mana % options in menu
- Changed default color settings for spell range indicators
Katarina
- Adjusted default settings for better user experience
- Added menu hotkey to toggle R usage in Combo Mode
- Fixed and Improved Magnetic Dagger feature:
- Now it should respect max distance check value from menu to decide if we should move to that dagger or not
- Now it also considers walls in between
- Improved Rocketbelt usage to avoid casting it in melee if our spells are ready and/or if enemy is too close to us
- Added menu options to disable all spells in Combo Mode
- Fixed an issue which would sometimes cause you jump to dagger and end up under enemy turret in Lane Clear mode
- Fixed a bug which would identify non-dagger invalid objects as daggers, e.g. ally Olaf's axe
- Added hotkey to toggle Combo start with Q
- Fixed a bug with menu option R usage to hit X enemies not allowing to go below 3 enemies
Qiyana
- Fixed wall jump spot not resetting after crossing it
Yuumi
- Added extra safety checks before attaching to ally (e.g. if that player has enemy turret aggro)
- Added new option to toggle Camera Lock in Auto Bot Mode
- Don't detach if attacked ally is crossing a wall (e.g. Kayn)
Ekko
- Fixed: Rocketbelt breaking if item slow has been changed
Jinx
- Adjusted W delay
- Improved Q swap in Lane Clear / Harass / Last Hit modes
Samira
- Added: Flee from turret hotkey
- Added: W block hotkey now saves W no matter what
- Fixed: Taunt spam bug
- Fixed: Q occasionally casting at E rank when going for S combo
Talon
- Improved: Flash combo now leads with W unless they will die without it
- Fixed: Prowlers/Ghostblade breaking if item slot is changed
Taric
- Added: Block E hotkey
Tristana
- Fixed: Error spam on inhibitors when Combo and Lane Clear modes held at the same time
Jhin
- Added W min/max range
- Added auto R shot
- Improved Galeforce usage
- Improved Q usage
Veigar
- Added harass tab
- Improved W usage inside cage
- Improved QW farm