Changelog

Information about implemented features, bug fixes and other announcements.

12.19.1

New Feature
Improvement
Fix

Core

  • Fixed skin changer
  • Fixed Zoom Hack camera reset with Nunu and URF cannon

 

 

Awareness

  • Added volume slider for sound alerts
  • Added XP bar in HUD

 

 

Evade

Core

  • Minor bug fixes with evading and pathing
  • Fixed a bug which prevented usage of certain evading abilities like Samira W or Zhonya
  • Slightly adjusted maximum travel time while evading with movement, this should allow us to move longer distances while evading instead of resorting to evading abilities

Spells

  • Miss Fortune Q: Adjusted cast duration
  • Cassiopeia Q: Improved FoW detection
  • Cassiopeia W: Added
  • Nautilus Q: Adjusted area
  • Samira W: Fixed usage vs MissileCircle skillshots and lollipop effects of normal LineMissile skillshots
  • Zac E: Improved detection, including FoW
  • Ziggs R: Adjusted default danger level

 

 

Champion

1v9 Ezreal, 1v9 Xerath and FH Riven are coming a bit later. We apologize for the delay.

As for now you may enjoy these new updates:

Trundle (New)

New Trundle script release from Ayaka.

Aatrox

  • Reworked

Blitzcrank

  • Added script back
  • Fixed bug with Q usage on invisible targets

Syndra

  • Updated W to reflect recent changes

Akali

  • Fixed edge case incorrectly detecting E&R pre-cast
  • Removed misleading countdown number while waiting for spells CD in Burst Mode
  • Fixed wall jump spot not resetting after crossing it

Anivia

  • Fixed bug with Q object detection if playing against enemy Anivia
  • Fixed bug which sometimes occurred when player would attack a plant
  • Fixed Lane Clear to respect Extra Settings mana slider %
  • Improved Q2 logic to explode while travelling towards enemy if it can hit a hero

Camille

  • Fixed edge case scenario incorrectly detection W&E pre-cast
  • Fixed not casting R in Combo Mode if player is under ally turret and if main target has the aggro
  • Fixed wall jump spot not resetting after crossing it

Fiora

  • Added new Q Harass Menu options:
    • Smart - Can cast Q to enemy regardless of Vital hit under some conditions
    • Vital Only - Hit only Vital
    • Always - Hit whenever it can
  • Improved Orbwalk to Vital feature by preventing it to go to vital if enemy is protecting it near the wall
  • Fixed wrong W usage against Gragas E and Camille E
  • Removed misleading countdown number while waiting for spells CD in Burst Mode
  • Fixed wall jump spot not resetting after crossing it

Gangplank

  • Improved EQE usage
  • Fixed AA targetting barrels when Passive is ready
  • Fixed a bug where using Combo in range of enemy would always target enemies on the first attack

Gragas

  • Adjusted default settings for better user experience
  • Added logic to not self lock player while casting W if enemy is killable with AA
  • Fixed wall jump spot not resetting after crossing it
  • Fixed W usage before team fight not respecting menu setting
  • Added Auto & Combo Mode R Insec options
  • Fixed Everfrost casting a bit too early
  • Fixed R casting too late during W attack
  • Improved R Insec accuracy
  • Fixed W-AA cancel not working in Jungle Clear
  • Fixed W casting before Q/E by default
  • Fixed Q2 reactive damage
  • Fixed E-Flash out of range
  • Fixed E-Flash blocked by minions
  • Added medium/dangerous spells anti-channel options
  • Improved E collision
  • Improved DamageLib damage calculations
  • Added option to use Q2 if new Q1 ready
  • Added R ASAP direction options/priority
  • Added R ASAP ally/self HP% logic
  • Added turret damage in auto KS
  • Added ignite / item passives in auto KS
  • Fixed Q1 casting too late during E-Flash/Insec
  • Fixed W casting during E->Q->R
  • Fixed W sometimes cancelling AA in harass
  • Fixed sometimes casting E but out of E->R range
  • Fixed E pushing target out of R before R lands
  • Fixed E sometimes not casting in Lane Clear Mode
  • Fixed R prediction in Insec during E-Flash
  • Fixed R sometimes Insec into turret out of range
  • Fixed spells casted to other targets in E-Flash
  • Fixed spells casted to other targets in KS
  • Fixed ignite casting before full combo
  • Added Pre-cast Q at insec position
  • Added always R ASAP during E-Flash
  • Added W heal / W animation cancel mana % options in menu
  • Changed default color settings for spell range indicators

Katarina

  • Adjusted default settings for better user experience
  • Added menu hotkey to toggle R usage in Combo Mode
  • Fixed and Improved Magnetic Dagger feature:
    • Now it should respect max distance check value from menu to decide if we should move to that dagger or not
    • Now it also considers walls in between
  • Improved Rocketbelt usage to avoid casting it in melee if our spells are ready and/or if enemy is too close to us
  • Added menu options to disable all spells in Combo Mode
  • Fixed an issue which would sometimes cause you jump to dagger and end up under enemy turret in Lane Clear mode
  • Fixed a bug which would identify non-dagger invalid objects as daggers, e.g. ally Olaf's axe
  • Added hotkey to toggle Combo start with Q
  • Fixed a bug with menu option R usage to hit X enemies not allowing to go below 3 enemies

Qiyana

  • Fixed wall jump spot not resetting after crossing it

Yuumi

  • Added extra safety checks before attaching to ally (e.g. if that player has enemy turret aggro)
  • Added new option to toggle Camera Lock in Auto Bot Mode
  • Don't detach if attacked ally is crossing a wall (e.g. Kayn)

Ekko

  • Fixed: Rocketbelt breaking if item slow has been changed

Jinx

  • Adjusted W delay
  • Improved Q swap in Lane Clear / Harass / Last Hit modes

Samira

  • Added: Flee from turret hotkey
  • Added: W block hotkey now saves W no matter what
  • Fixed: Taunt spam bug
  • Fixed: Q occasionally casting at E rank when going for S combo

Talon

  • Improved: Flash combo now leads with W unless they will die without it
  • Fixed: Prowlers/Ghostblade breaking if item slot is changed

Taric

  • Added: Block E hotkey

Tristana

  • Fixed: Error spam on inhibitors when Combo and Lane Clear modes held at the same time

Jhin

  • Added W min/max range
  • Added auto R shot
  • Improved Galeforce usage
  • Improved Q usage

Veigar

  • Added harass tab
  • Improved W usage inside cage
  • Improved QW farm

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