12.17.1
New Feature
Improvement
Fix
Core
- Updated for 12.17
- Several optimizations for better performance
Evade
Core
- Several optimizations for better performance.
- Several fixes to potentially dangerous code which could cause some errors or crashes in rare scenarios.
Spells
- Lee Sin: Improved R detection
- Gragas: Improved E accuracy
- Caitlyn: Position update data for E; Also added E as evading ability
- Cassiopeia: Position update data for R
Champion
Ekko (New)
New 1v9 Ekko script release. Features:
- Rocketbelt activator to reset auto attack after E2, secure kills within Rocketbelt + E1 + E2 range, or Rocketbelt missile range.
- Q usage in Combo, Harass, Lasthit, Laneclear, Jungleclear, KS, Antigapcloer
- W usage in Combo (default off), Jungleclear, and on R position if in range.
- E usage in Combo, Harass, Jungleclear, KS with passive/lich bane damage calc. E + Q animation cancel for higher Q hit chance within E + E2 AA range or E + Q max range depending on settings. Cancels the role animation similar to vayne animation "exploit."
- R usage on killable factoring all passive/spell/rune/item damage calc, for AOE to hit (x) champions, lifesaver.
- Drawings showing if Q2 would hit an enemy or last hit minions, W landing time, real E + AA range.
Talon (New)
New 1v9 Talon script release. Features:
- Prowler's claw usage for on killable enemy OR always on selected target
- Flash usage on killable enemy OR always on selected target. Includes prowler's range when possible or early game AA + Q + AA combo.
- Ghostblade activator
- Q usage in Combo, Special harass (delayed Q to pull W into target), Jungleclear, Laneclear, Lasthit, Killsteal
- W usage in Combo, Special Prowler's Claw combo (Casts W backwards then pulls it back into target with dash), Jungleclear, Laneclear, Lasthit, Killsteal
- E End position drawings and wall cooldown timer
- R on killable enemy OR always on selected target, for AOE to hit (x) champions,
- Detailed damage calculations factoring electrocute, ignite, passive (when possible), prowler's damage, Q1/Q2 damage, W1/W2 damage, R1/R2 damage
Viktor (New)
New Viktor script release from Ayaka.
Janna (New)
New Janna script release from Ayaka. Features:
- Common:
- Disable Evade while casting R
- Interrupt Q/R spell danger level
- Q anti gap closer (anti-dash)
- Q anti-melee (Always/In Combo)
- Q anti-melee range/hp
- E block damage (Always/In Combo)
- E block damage when damage/hp >= x % (on turrets, on allies and self)
- E buff attacking allies/self (Always/In Combo)
- Disable AA (when not shielded) hotkey
- AGC/AA/Shield whitelists
- Combo:
- Q2 (recast Q, initial cast is manual)
- Combo fast Q on CC/TP/Recall
- Combo long Q on TP/Recall
- Combo Q interrupt
- Combo W
- Auto R when ally hp <= x%
- Insec R (Flash->R) key
- Harass:
- Q2
- Fast/Long Q on CC/TP/Recall
- Interrupt Q
- Harass W
- Harass R interrupt
- Farm: Q Lane/Jg, W Lasthit/Jg
- Draw: Q min/Q max/W/E/R ranges
- Draw: Tornado direction, hitbox and charge time
- Draw: Damage/binds
- Auto-Leveler: R, start from X level, E>W>Q
LeBlanc
- Menu changes
- Combo improvements (Q, W, E)
- Added Force WQ mode (W marked only)
- W farming improvements
- Ignite usage improvements
Gangplank
- Added: Option to force orbwalk position for passive
- Added: Option to disable normal combo for passive
- Added: Chase distance / time options for above options
- Added: Option to limit E usage to 2 barrels at low level
- Improved: Enabled E-Q laneclear by default for new users' confort
- Improved: Precision last hiting barrel
- Adjusted: Force Passive AA on enemy by default
- Adjusted: Option to orbwalk chase enemy for passive AA off by default
- Added: various passive options in combo
- Added: option to immediately prowler after flash
- Added: prowler kill logic options
- Improved: overall speed and performance
Fiora
- Improved: Q&E usage in lane clear against turrets, now will also work against enemy nexus
- Improved: Changed some default menu values to make it feel better to new users
- Added: Full support of enemy skillshots, now you can parry/block other skillshots regardless are not CC ones
Akali
- Added: Option to cast E1 against enemy gap closers
- Added: Hotkey to block R1 in combo
Katarina
- Added: Option to start combo with Q if W is on cooldown
- Added: E jump on enemy in 1vs1 regardless our other spells are on cooldown if predicted damage will kill enemy (ignite, AA, etc)
- Improved: Wall jump, now it will cross the wall while still reseting your E dagger
- Fixed: special harass not working as intended
- Adjusted: Minor tweaking on some values giving small extra range
Nilah
- Fixed: Forced R orbwalk cannot be turned off menu
- Fixed: Sometimes unable to move with R orbwalk off
Qiyana
- Improved: qiyana mid-dash Q casts
- Improved: E->R->Prowler animation Cancel
- Added: Flash->E->R->Prowler option in R ASAP
- Fixed: R cast if wall between player and enemy
- Added: logic to cancel E dash after damage is done
- Added: QEWQ anim cancel combo/harass
- Added: EQWQ anim cancel combo/harass
Riven
- Reworked: All the system behind the AA-Q logic and animation cancel
- Q overclock menu: default values are the ones that works the best for most users, but some tweaks can be done to gain more DPS based on your latency, FPS, etc
- To get max DPS, go into a practice game and try changing the options inside "Boost AutoAttack speed" --> after each change, test it a bit to be sure you're gaining DPS and not loosing them / cancelling AutoAttacks, as a wrong value can have a big penalty.
- Fixed: Burst combo mixing E spell with flash and loosing dash range
- Added: Some extra draws on burst mode to let user know if flash will be required
- Added: QA cancels to lc/jg
- Fixed: QA sometimes does not AA before Q if possible
- Added: Goredrinker combos in QA weave and normal AA
- Fixed: Goredrinker cancelling QA timing
- Fixed: Moving away from target during anim cancel
- Fixed: All attack windups not cancelling
- Fixed: Q cancelling lasthit in lc
- Fixed: Harass toggle hotkey
- Fixed: Spellfarm toggle hotkey in lasthit
- Fixed: Ironspike sometimes not casting
- Edited default lc/jg options to be more user friendly
Gragas
- Improved default menu options for new users
- Improved E collision logic through minions
- Added option to R insec in turret auto / in combo only