Changelog

Information about implemented features, bug fixes and other announcements.

All Announcements

12.13.3

New Feature
Improvement
Fix

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Core

  • Added a toggle in Extra Settings to disable casting on recalling targets in FoW
  • Added a toggle to disable Lua Champion Script and load internal script instead. This can be useful if you want to play with old Jinx, Samira or Gangplank scripts.

 

 

Evade

  • Ekko: Fixed errors caused by Ekko Q
  • Anivia: Applied same fix as for Ekko Q

 

 

Champion

Yuumi v1.2

  • Don't cast control ward if enemy ward is inside our turret vision
  • Control ward vs enemy wards will be casted with some random offset position, to avoid cast it in top of enemy ward
  • If any ally died before minute 3, extend team comp search time for 1 minute more to ensure we attach to ADC
  • Check if closest ally is ignored or not before move to him
  • Detach in base if low health/mana
  • Dynamic surrender menu option: will vote yes/no based on Team Difference KDA
  • Added KDA menu option back
  • Fixed ally swap host parasitism not working
  • Late game full team wipe check
  • Other minor bugfixes & improvements

Jinx

  • Fixed Lua error
  • Anti-melee improvements
  • More menu options for Q & R
  • Overall optimizations

Samira

  • W in combo if stuck at A rank is way more consistent at saving W if not needed
  • Improved Q blade collision checks
  • Increased W missile range check
  • Overall optimizations

Vladimir

  • Fixed Lua errors
  • Semi-Manual AoE R improvements
  • Complete W Evade rework
  • New visuals (QWER/Burst range)
  • Added visual for burst status
  • Logic improvements

Tahm Kench

  • Added tower dive options
  • Added tower dive W HP checks
  • Fixed Q collision checks
  • Fixed Q damage calculation (Maybe not pushed at this moment, will be pushed later)

Veigar

  • Improved combo on recalling and teleporting enemies
  • Several bug fixes

Lee Sin

  • Added translations

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